Hey Guys,
I was trying to make a similar wood shader to this tutorial, but in c4d with octane of course.
https://www.youtube.com/watch?v=repqy81Gs84&t=1830s
One thing i don't understand though, in the video at 17:00, You can see, that blender has a distance slider in the bump to reach the finer details in the bump texture. Can you help me how could I achieve something similar in octane?
Thanks!