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Re: Realflow C4D Crashes with Octane
Posted:
Mon Jun 27, 2016 5:04 pm
by xcaseyx
oh yeah I'd love to use the octane scatter engine on these particles for sure.
Re: Realflow C4D Crashes with Octane
Posted:
Mon Jun 27, 2016 5:27 pm
by aoktar
It's working with particles.
Also it's possible to produce motion blur effect by sub-frame motion blur of C4D.
Re: Realflow C4D Crashes with Octane
Posted:
Tue Jun 28, 2016 12:45 am
by raul_pier
aoktar wrote:mrom wrote:
Is it possible to upload a r16 version win, too? thanks!
Maybe tomorrow sorry. Only R17 that i can compile.
Hi do you have a r16 version.
Thank you and kind regards
RP.
Re: Realflow C4D Crashes with Octane
Posted:
Tue Jun 28, 2016 12:49 am
by aoktar
raul_pier wrote:aoktar wrote:mrom wrote:
Is it possible to upload a r16 version win, too? thanks!
Maybe tomorrow sorry. Only R17 that i can compile.
Hi do you have a r16 version.
Thank you and kind regards
RP.
Windows? Give me five min.
HERE:
https://render.otoy.com/customerdownloa ... -test3.rar
Re: Realflow C4D Crashes with Octane
Posted:
Tue Jun 28, 2016 1:21 am
by unsergio
Hi Aoktar, would be possible to fix this too for octane v2 ?
Re: Realflow C4D Crashes with Octane
Posted:
Tue Jun 28, 2016 2:03 am
by aoktar
unsergio wrote:Hi Aoktar, would be possible to fix this too for octane v2 ?
It's not a easy fix. Required lot of revisions on workflow of common process. So i'm not sure that i wish to do again.
Re: Realflow C4D Crashes with Octane
Posted:
Tue Jun 28, 2016 7:20 am
by NVN
with 2.24 it seems to work....
Re: Realflow C4D Crashes with Octane
Posted:
Tue Jun 28, 2016 10:04 pm
by raul_pier
Thanks a lot Sir for the win update.
Re: Realflow C4D Crashes with Octane
Posted:
Wed Jul 13, 2016 6:27 pm
by Chrmez
WOW! It worked. I'm so relieved!
Thank you aoktar. You rock!
Re: Realflow C4D Crashes with Octane
Posted:
Thu Jul 14, 2016 2:09 pm
by xantirodriguez
Hi Guys,
I´m having the same issue as you, it started OK with the first update that aoktar uploaded weeks ago ( i have some animations rendered ) but actually i can´t do nothing if i want to render a saved scene, with cached fluids, first i tought that maybe could be because the subdivision of the mesh but even i work with the lowest quality and with no particles in the scene ( from the moment that i have a Realflow tree in the object manager it crashes ).
I´ve downloaded the latest version of the Octane plugin ( the 3rd update ) and still continues crushing...
Working with R17.
Quite frustrated arggh...