Hi everyone
I'm Jules FAIVRE from Forma Disseny
http://www.formadisseny.comWe've been working with Octane in C4D since V2 on many machines at the Studio running with Windows 7, Windows 8, Windows 8.1, Windows 10 and Apple's OS
Since Octane V.3 xx it could be with
ANY HARDWARE ,
ANY DRIVERS and
ANY V3 VERSIONS OF OCTANE* * * CINEMA 4D STILL CONSTANTLY FREEZING WHEN OCTANE IS RENDERING WITH MORE THAN 1 or 2 GPU'S * * *It could be the Liveviewer or the Picture viewer, every 15 seconds when you have many transparency or severals heavy elementa in the scene it will depend the project, Cinema4D and even the entire system will freeze 5 to 20 seconds. And it happens with any specs : GTX970, 980, 980ti, TITAN X, 1080.
There is a serious issue here since at least 2 years.
In a 3D Production like ours this issue slow us down enough to miss the project on time. And because the issue still in the new versions, now the Boss of the Studio asked me that I must looking for another engine.
PLEASE THIS MUST BE FIXED we have all of the machines running Octane, and all are well sets. The last thing I need is to switch all machines to another engine.
But making shaders with the liveviewer active on our projects just become a nightmare.
DETAILS OF THE ISSUIE :- Happen since all version 3. Octane C4D v3.08 T6.1 still happen
- It will depends of the hardware : Sometimes 2 gpus could work fine, like if you have if you have 4 GTX1080 active it freeze. If you disable 2 of them, it works.
If you have 3 GTX980 active it freeze. if you disable 1 it still freeze, 2 of them disable and it works etc..
- Happen on any Software/Versions between Mac and Windows, with any grafic driver. More than 10 Machines tested.
- Disable OpenGL in cinema preference don´t solve anything. The only way is to Disable gpus.
- It start happening when you add Speculars Materials, even on a small scene. More close you get of the element more it freeze.
- Happen with heavy scene even if you hide everything. That means if you still have many shaders, Geometries, Particles sets present in the project but hidden to modified
the shader using liveviewer just for a small element. You will experience those freeze constanly.
- When sending the scene to the render queue, Octane make windows freezing every 15/30 seconds during 10 to 20 seconds each time. witch slow down the render time
massively. We tried on some project to disable 2 1080 of 4 and had better result at render time... And finaly choose this way Making possible to deliver on time.
EXAMPLES :Here you have some project where those freeze slow us down seriously :
http://formacg.es/en/portfolio/bmwprotocol/ http://formacg.es/en/portfolio/thecgbros/http://formacg.es/en/portfolio/demoreel/I am available to share any sample/scenes you'll need if it can help to fix this issue.Best Regards