Blending Modes

Forums: Blending Modes
Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderator: aoktar

Blending Modes

Postby Raoul » Wed Oct 22, 2014 4:54 am

Raoul Wed Oct 22, 2014 4:54 am
I was just curious if there are any blending modes in the material editor currently in octane C4D?
I see Multiply and Mix but haven't seen anything else. Have "screen", "add" "hard light" etc are very very useful for material editing.

Alternatively, is there a way to pipe in a standard C4D material with a "layer" setup that has those blend within it?

If neither of the above is possible is there any plan to include blending modes in future versions?

Thanks,
R
Raoul
Licensed Customer
Licensed Customer
 
Posts: 47
Joined: Sun May 25, 2014 8:24 am

Re: Blending Modes

Postby aoktar » Wed Oct 22, 2014 1:05 pm

aoktar Wed Oct 22, 2014 1:05 pm
Currently Octane has not blending. Also you can't use a Octane node under C4D's textures. Because it's converted to textures on cpu. Cpu cannot render octane textures. I'm not sure about plans, but octane team is improving the things as quick as possible. I want also to have this option with many others.

If we could have blending modes on "mix node", we would be able to generate a Custom Layer mode in Octane
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 12704
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Blending Modes

Postby TheOracle » Wed Nov 23, 2016 6:24 pm

TheOracle Wed Nov 23, 2016 6:24 pm
That was in 2014, by any chance any news on this?
Win 10 64 bit + Linux Ubuntu | Nvidia RTX 2080TI | AMD Ryzen Thredripper CPU 2970WX 24-Cores/48-Threads | Houdini - Cinema 4D - Maya - 3Dsmax
TheOracle
Licensed Customer
Licensed Customer
 
Posts: 71
Joined: Sat Jun 04, 2011 9:14 pm

Re: Blending Modes

Postby aoktar » Wed Nov 23, 2016 7:11 pm

aoktar Wed Nov 23, 2016 7:11 pm
TheOracle wrote:That was in 2014, by any chance any news on this?

Assumed we did nothing since 2014 so. Please follow forum discussions for OSL.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 12704
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Blending Modes

Postby SUB_PIXEL » Sun Feb 26, 2017 5:04 pm

SUB_PIXEL Sun Feb 26, 2017 5:04 pm
This is a hugely powerful function. I would love to see this functionality implemented!
SUB_PIXEL
Licensed Customer
Licensed Customer
 
Posts: 2
Joined: Thu Mar 31, 2016 5:39 pm

Re: Blending Modes

Postby bepeg4d » Mon Feb 27, 2017 7:11 am

bepeg4d Mon Feb 27, 2017 7:11 am
Hi,
from 3.06 release note:
- Add/Subtract/Compare/Triplanar nodes has been added.

viewtopic.php?f=85&t=59657
ciao beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 6762
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: Blending Modes

Postby blastframe » Thu Sep 19, 2019 9:21 pm

blastframe Thu Sep 19, 2019 9:21 pm
Here is a scene file with a texture using Screen Blend Mode (replace the ImageTexture & RGB Spectrum nodes with your textures):
Octane_ScreenMaterial.zip
(211.61 KiB) Downloaded 15 times


Screen.png
User avatar
blastframe
Licensed Customer
Licensed Customer
 
Posts: 107
Joined: Wed May 21, 2014 6:01 am
Location: Los Angeles, CA USA

Return to Maxon Cinema 4D


Who is online

Users browsing this forum: Baidu [Spider] and 12 guests

Thu Dec 12, 2019 12:25 am [ UTC ]