Re: Testing Beta 0.8x (SDK 1.20)
Posted: Wed Sep 11, 2013 11:20 pm
dinf wrote:aoktar wrote:dinf wrote:Ahmet is there a possibility to use the visibility function of the displya tag, or something similar in Octane? I have to smoothly blend in and out many machine parts wich I normally do via this tag, but Octane ignores it wich leads to an effect like switching a separate light on and off in the camera view, though this parts are in the off.
plugin only support on/off effect now via tags. You should try material opacity or mix materials.
But this kind of support must be in development
The opacity can be animated in Octane? Wow, didn't see that.
What do you mean with the mix materials, animate a FloatTexture to blend between material A and B, something like that?
yes everything can be animated.
With mix material you can use a unvisible material and others and floattexture can do transation