abstrax wrote:shibinss wrote:how about c4d R15 version ?? possible ?
I don't have a r15 unfortunately, but does the R12 build version not work in R15? I can make a R14 build, but I don't know if that helps.
augdalmo wrote:yes it works fine.
Nevertheless I have encountered the same limitation as in R15, the exported material will lose the link of the texture so you must recreate the material in Standalone, very boring and time consuming if the scene has several materials. I hope that Octane Render Team will correct this problem soon
augdalmo wrote:I refer to Octane Export plug in not to Octane render plugin for C4D.
As you create a material in C4D with the plugin of Octane Render for C4d and export to render on Octane Standalone with the OctaneExport plugin the link to the texture images of the materials will be lost, as you can see on the screen shots attached.
"Collect all texture images" doesn't works.
Octane tries to look for data that looks like additional UV sets in Alembic files and the plugins will have the possibility to export them, too, via the Octane API, but for now it's kinda tricky to use this feature if the source geometry doesn't supply multiple UV coordinates.
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