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Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 11:25 am
by aoktar
Hi everybody,
i have released to share new possibilities. This week i'm going do a update with missing features.
There is a workaround for background and foreground objects. But works for only live view.
If you put a back/fore object contain standart material with diffuse image then you'll see.
It's not much tested.

Panoramic camera is not stabile, i'll fixed. Livedb was improved for crashes and download features.

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 11:29 am
by aoktar
miohn wrote:hi aoktar,

thanks for the update!

Just one question: whats about the listed new feature "Livedb material manager"?
Was this not already implemented in 0.42 ?

For multipass: a "diffuse", "reflection" and "spec" pass would be nice
in the future. Not so important for now!

thanks
Mike

octane has not this passes. But i have a idea for get these.

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 12:04 pm
by NVN
ok i will try.

what is with the support of carbon scatter or Surface Spread?

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 1:35 pm
by miohn
Hi,

what I'm missing a bit,are some tutorials
or explanations on how some features/materials work.

I still have problems to correctly do f.e. SSS-materials, fog
and other stuff.

I know you (aoktar) are busy with developement,
but maybe someone else (who's already familiar with
all the features) got the time to do some.

thanks
Mike

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 2:23 pm
by aoktar
I'm going more educational stuff. But not yet have time. Please ask also standalone sections. Everything is similar

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 2:35 pm
by mauricesteenbergen
Tried updating, crashes my C4D x64 on startup. Deleted new.c4d, oct.dat and plugin files, didn't work either.
Back to 0.3.4, the most stable version there is for me.

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 3:34 pm
by shawnfrueh
Hey Aoktar so far everything has been really stable however I did manage to crash it! making a texture environment if I move it within the viewport and then undo, CRASH!

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 3:35 pm
by badmilk69
miohn wrote:Hi,

what I'm missing a bit,are some tutorials
or explanations on how some features/materials work.

I still have problems to correctly do f.e. SSS-materials, fog
and other stuff.

I know you (aoktar) are busy with developement,
but maybe someone else (who's already familiar with
all the features) got the time to do some.

thanks
Mike


Check some samples scenes, is a good starting point: http://www.aoktar.com/software/c4dOctan ... scenes.rar

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 3:39 pm
by shawnfrueh
Here is a crash while saving Ocs.

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----

PostPosted: Mon May 13, 2013 3:52 pm
by aoktar
Save ocs will work next version, I''ll fix these bugs