Hi,
I'm working on a big scene. My C4D file is about 1165Mo and contains 2 big models with these info
Object 1 :
Memory : 1378567 Kbytes
Polygons : 6901898 (19935622)
Objects : 18808 (38144)
Object 2 :
Memory : 1378590 Kbytes
Polygons : 6901898 (19935908)
Objects : 18808 (38144)
Also, There is an Octane Scatter of this object :
Object 3 :
Memory : 186144 Kbytes
Polygons : 433124 (1451357)
Objects : 164 (508)
Also, there is a total of 13544 instances in these 3 objects.
My rig :
Windows 10 Pro 21H2
CPU : Intel i9_9940X
Ram : 96Go
GPU : 2*4090
nvidia drivers : Studio 528.49
The problem : I'm facing C4D freeze when I'm launching renders, during the "Update" phase.
When the scene is loading, everything is rendering extremely fast, which is good... but... it's crashing 95% of the time...
Any clue about this would be highly appreciated... Thanks in advance, mates !