Hey!
Just tried importing hair as an alembic into c4d from maya/yeti. The curves are there and rendering but I can't manage to texture them. It seems like octane does not
now how to read the UVs? (yeti exports UV data to the alembic).
It should have the growth surface UV for proper fur texturing but I can't make it work.
I tried importing them as curves and used an octane tag with "render as hair" and I also imported as c4d hair which does not make any difference.
I hope you can help me!
kind regards