Added real-time mode

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Added real-time mode

Postby 1026613912 » Fri Dec 02, 2022 6:39 am

1026613912 Fri Dec 02, 2022 6:39 am
This function is not seen in C4D 2023.1 oc 2022.1.
(Added real-time mode (lightning bolt button on render viewport). In this mode, if possible, the film buffer is never moved between the host and the device. This means that compositing has to be done on the GPU, and it also enables a "real-time" display, which will display rendered images faster. These features require more VRAM to be available. It does not have a large effect on MacOS because Apple GPUs have Unified Memory.)
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Re: Added real-time mode

Postby bepeg4d » Fri Dec 02, 2022 8:34 am

bepeg4d Fri Dec 02, 2022 8:34 am
Hi,
real-time is not completed, but since Brigade has been postponed to upcoming 2023.1 SDK, real-time option is not so urgent in 2022.1:
viewtopic.php?f=24&t=80814#p419152

ciao,
Beppe
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Re: Added real-time mode

Postby 1026613912 » Fri Dec 02, 2022 9:51 am

1026613912 Fri Dec 02, 2022 9:51 am
This lightning sign function only in the OctaneRender®standalone ?
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Re: Added real-time mode

Postby 1026613912 » Fri Dec 02, 2022 1:02 pm

1026613912 Fri Dec 02, 2022 1:02 pm
bepeg4d wrote:Hi,
real-time is not completed, but since Brigade has been postponed to upcoming 2023.1 SDK, real-time option is not so urgent in 2022.1:
viewtopic.php?f=24&t=80814#p419152

ciao,
Beppe

This lightning sign function only in the OctaneRender®standalone ?
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