by rudybertazzo » Wed Oct 05, 2022 1:12 am
rudybertazzo
Wed Oct 05, 2022 1:12 am
The problem is that in Octane 2020 you could just drop any objects in the "Particle Rendering" tab and they will all render normally, regardless of the "Group Number" of the X-Particles group.
In 2021 this is no longer possibile, since it renders ONLY the object corresponding to the Group Number in a list, as you can see in the attached image.
So if the Group Number is 2, and you have two objects in the Particle Rendering tab, it will only render the second object, and not both.
Likewise, if the Group Number is 2 and you have only one object Particle Rendering tab, it will render none.
This behavior leads to two major issue:
1- You can no longer render multiple objects in the same emitter using the Octane ObjectTab
2- More importantly, if you have several X-Particles Groups, you have to put in each Octane ObjectTab a number of objects corresponding to the X-Particles Group of that Emitter.
This is EXTREMELY frustrating, as it's really a pain to render objects when you have multiple X-Particles Groups.
This is obviously a new issue, as in Octane 2020 it didn't work like that. Are there any plans to fix it?
Thanks.
- Attachments
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- If the Group Number is 2, and you have only one objects in the Particle Rendering tab, it will render no object (and not the object in the Particle Rendering tab, as it was in Octane 2020)
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- If the Group Number is 2, and you have two objects in the Particle Rendering tab, it will only render the second one (and not both, as it was in Octane 2020)