Hi
This problem bothers me for so long and I searched everywhere on Internet still cant find an answer.
As shown in the Screenshot. The Disc circle light edge is so jagged, I cannot find a way to increase the segment for that circle.
My old way is just using a Disc primitive, then use a emission material, but it renders much SLOWER than Original Octane Area Light. So I tend to not do that and its not very convenient.
I tried change the area shape to Object, and use circle spline. But No Luck.
Please dev help a brother out, or maybe just add an option in the Octane light tag so we can change the segment to make it smooth. Thank you!
PS: Same goese to Cylinder and sphere
Charles