Moderator: aoktar
Aleksei wrote:I didn't find any other solution rather than rendering everything on my PC over days and nights. Missed the deadline
It feels like the problem appears somewhere in synchronization between Cinema 4D's viewport and ORBX exporter. Because when export is in progress, the frames counter (in Octane's export window) is ticking as normal. But from time to time, Cinema 4D's viewport freezes for 1-3 frames, while the frames counter is still ticking. And those frozen frames are still beeing recorded to the ORBX.
studioyf wrote:So i've done quick test :
Also I've tried the option "Show results in Live Viewer", it takes longer of course and it's a bit better (its v2 in the wetransfer file)
but it still struggling at the end.
studioyf wrote:Ok, so far for me in S24 and Octane 2021 it works.
So it's definitely a R25 thing in my case, I'm not sure what it is, I've tried exporting from the standard layout as well with no luck.
So for now if you experience this problem and want to export in .ORBX, have a go at Cinema4D S24, it has worked for me.
aoktar wrote:studioyf wrote:Ok, so far for me in S24 and Octane 2021 it works.
So it's definitely a R25 thing in my case, I'm not sure what it is, I've tried exporting from the standard layout as well with no luck.
So for now if you experience this problem and want to export in .ORBX, have a go at Cinema4D S24, it has worked for me.
Interesting but possible. Maybe some changes on scene evaluating flags and viewport thing. Because scene update is based on scene evaluation through redraws. Please repeat my steps to show it
studioyf wrote:aoktar wrote:studioyf wrote:Ok, so far for me in S24 and Octane 2021 it works.
So it's definitely a R25 thing in my case, I'm not sure what it is, I've tried exporting from the standard layout as well with no luck.
So for now if you experience this problem and want to export in .ORBX, have a go at Cinema4D S24, it has worked for me.
Interesting but possible. Maybe some changes on scene evaluating flags and viewport thing. Because scene update is based on scene evaluation through redraws. Please repeat my steps to show it
Your new project seem to work, can I ask what you did ?
You don't mention it in your post
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