Bake texture as an image sequence

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Bake texture as an image sequence

Postby gifmotion » Fri Oct 22, 2021 5:30 am

gifmotion Fri Oct 22, 2021 5:30 am
Could it be possible to create a 'bake texture as image sequence for the Bake Texture node in c4d? Because I'm using a c4d animated noise and although it works in rendering 'Reseond all scene data' in the render settings. Which causes instability at times.

Thanks
Dean
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Re: Bake texture as an image sequence

Postby aoktar » Fri Oct 22, 2021 8:24 am

aoktar Fri Oct 22, 2021 8:24 am
It should work with default settings. Why it works just with that? It's Deprecated option and doesn't support several features.
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Re: Bake texture as an image sequence

Postby gifmotion » Sat Oct 23, 2021 12:30 am

gifmotion Sat Oct 23, 2021 12:30 am
It works by default but I find that sometimes I need to enable 'Resend all scene data' in the render settings. Otherwise, the animated noise that is plugged into the baked texture does not update.

I've also found that if I want use any 'multiplies', 'add', 'color-correction etc nodes in the HDRI environment that it also needs to go into a 'bake texture node'

It would be great if the 'bake texture' node could also have a 'save texture as' area? And even better if it could somehow be done for animated sequences?

Thanks,
Dean
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