Strange blocky motion blur on x-particles

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Strange blocky motion blur on x-particles

Postby atoyuser1 » Wed Jun 23, 2021 11:01 am

atoyuser1 Wed Jun 23, 2021 11:01 am
I'm getting some strange blocky / rectangles using motion blur on an x-particle cache:

blocky.png
Blocky

The particles have been sped up extremely fast, but no matter why I try I cannot seem to get rid of those strange blocks

Here are my camera settings:

Screenshot 2021-06-23 at 11.57.23.png
Camera Settings

Any clues as to what is causing this?
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Re: Strange blocky motion blur on x-particles

Postby aoktar » Wed Jun 23, 2021 1:07 pm

aoktar Wed Jun 23, 2021 1:07 pm
1-Cache the particles
2-Check in LV not PV
3-Increase motion steps in render settings
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Re: Strange blocky motion blur on x-particles

Postby atoyuser1 » Wed Jun 23, 2021 2:09 pm

atoyuser1 Wed Jun 23, 2021 2:09 pm
aoktar wrote:1-Cache the particles
2-Check in LV not PV
3-Increase motion steps in render settings

They are already cached, they don't appear in Live Viewer, but they do when rendering out, so I'd like to sort it in PV

I've had a proper search and cannot find Motion Steps, I did try Time Sampling Per Frame, is that the same?:

motion steps.png
motion steps
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Re: Strange blocky motion blur on x-particles

Postby aoktar » Wed Jun 23, 2021 3:32 pm

aoktar Wed Jun 23, 2021 3:32 pm
It happens if something moving/rotating very fast. Yes I tried to say "Time Sampling Per Frame". Check it with more values.
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Re: Strange blocky motion blur on x-particles

Postby atoyuser1 » Wed Jun 23, 2021 3:34 pm

atoyuser1 Wed Jun 23, 2021 3:34 pm
aoktar wrote:It happens if something moving/rotating very fast. Yes I tried to say "Time Sampling Per Frame". Check it with more values.

Thanks, I upped it to max 32 with no difference

I'll try reducing the speed - Can Octane not handle these velocities?
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Re: Strange blocky motion blur on x-particles

Postby aoktar » Wed Jun 23, 2021 3:54 pm

aoktar Wed Jun 23, 2021 3:54 pm
It should handle until some delta without issues. After a limit, that starts to stretch or distorts. Sub-sampling is to decrease the deltas. Maybe it's a mistake on my side or core, it started to seems lately
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Re: Strange blocky motion blur on x-particles

Postby atoyuser1 » Wed Jun 23, 2021 4:48 pm

atoyuser1 Wed Jun 23, 2021 4:48 pm
FYI I thought I'd try it by using xpGenerator method instead of Octane Particle rendering and it doesn't work either
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Re: Strange blocky motion blur on x-particles

Postby aoktar » Wed Jun 23, 2021 5:35 pm

aoktar Wed Jun 23, 2021 5:35 pm
Probably same issue. We can test it if you can share a sample scene.
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Re: Strange blocky motion blur on x-particles

Postby atoyuser1 » Wed Jun 23, 2021 6:57 pm

atoyuser1 Wed Jun 23, 2021 6:57 pm
aoktar wrote:Probably same issue. We can test it if you can share a sample scene.

DM'ed you a link, sorry the XP Cache files are so big.
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