Hello,
how can I use "W Coordinate" shader in materials. Can I use it similar to vertex map in C4D? May be I can use it to mix textures based on weights of vertexes.
Thanks..
Moderator: aoktar
lukas8410 wrote:If You want to use vertex maps, then probably the newest version will make You happy cause it supports them to some extent
Cheers
Luke
Cristal wrote:W coordinate works with render hair enable, but it doesn't with instance, even if the object has "octane object tag" on it.
Any tip?
Thanks
Users browsing this forum: orionds and 20 guests