Workaround to setup a scene

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Autodesk Softimage XSI (Developed by Face)

Workaround to setup a scene

Postby face » Mon Jul 18, 2011 9:48 am

face Mon Jul 18, 2011 9:48 am
Here is a little workaround video to export an existing scene with strands and lights to Octane.
You will see also the setup of the camera to match Octane with Softimage. Or better, to match Softimage with Octane ;)
That´s necessary because Octane can only render with a pixel ratio of 1.

The workaround is the same between strands and particles.
The size of the instance shape should be 1x1x1, if the result should look the same as in Softimage.

I used the particle color in the shadertree only to match the both results.
It is´t necessary to export/render it out.

Here it is...
[vimeo]http://www.vimeo.com/26567419[/vimeo]

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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