Octane for Softimage 3.00 RC3 Demo/Full [Current]

Forums: Octane for Softimage 3.00 RC3 Demo/Full [Current]
Autodesk Softimage XSI (Developed by Face)

Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby face » Wed Oct 11, 2017 12:08 pm

face Wed Oct 11, 2017 12:08 pm
The focus of this update is a better ICE integration.

Happy testing,
face

FIXED:
  • The gradient node wasn´t deleted if a material was deleted.
  • PointCloud kinematics node wasn´t deleted if a regular Pointcloud contains no data.

ADDED:
  • Added support for particle motionblur, deformed motion blur from the mesh property must be set to true.
  • Added support for strand motionblur, deformed motion blur from the mesh property must be set to true.
  • Pointcloud possibility to mix internal shapes with external instance shapes.
  • Pointcloud internal shapes can have an object layer, instance shapes will use the instance object layer.
  • Pointclouds can be used as instance shapes.
  • Pointclouds with animated kinematics can be rendered with motion blur.
  • Parts of the strand generation will be generated in multithreaded if the count of strands is greater than 10000.

CHANGED:
  • Redesigned PointCloud class.

DOWNLOADS

INSTALLATION INSTRUCTIONS
    This plugin can be installed with the usual way. Unzip the downloaded OctaneV3.zip, drag and drop the xsiaddon in the Softimage window.
    You can also use the File -> Addon -> Install menu.

KNOWN ISSUES
    None.
Last edited by face on Thu Oct 12, 2017 4:06 am, edited 1 time in total.
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby wireframex » Wed Oct 11, 2017 3:07 pm

wireframex Wed Oct 11, 2017 3:07 pm
Thanks Face
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Licensed: Softimage 2012 SP1 / Lightwave 2020.2.3 / modo 16.2
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby rray » Wed Oct 11, 2017 10:26 pm

rray Wed Oct 11, 2017 10:26 pm
The post still has the RC2 links (and description I believe)
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby face » Thu Oct 12, 2017 4:08 am

face Thu Oct 12, 2017 4:08 am
Had wrought the RC2 thread as RC3 ;)
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby rray » Fri Oct 13, 2017 9:50 pm

rray Fri Oct 13, 2017 9:50 pm
Nice list :) Looking forward to be playing with this soon!
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby abeoctane » Fri Oct 20, 2017 1:32 pm

abeoctane Fri Oct 20, 2017 1:32 pm
Hi face, I downloaded the demo but It seems the hair does not work, does the hair render with this version of octane for softimage?
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby face » Sat Oct 21, 2017 4:55 am

face Sat Oct 21, 2017 4:55 am
Strands will work, hair aren´t included.
But i can take a look how tricky it is to include.

face
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby face » Wed Oct 25, 2017 9:42 am

face Wed Oct 25, 2017 9:42 am
First hair test...
Attachments
hair.jpg
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby abeoctane » Sat Oct 28, 2017 3:32 am

abeoctane Sat Oct 28, 2017 3:32 am
Hi face, the test looks very cool, hope to be able to test the hair it soon, when you release the next demo. :D
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Re: Octane for Softimage 3.00 RC3 Demo/Full [Current]

Postby rray » Thu Nov 02, 2017 11:12 pm

rray Thu Nov 02, 2017 11:12 pm
Nice!! A mini feature wish, just for tidyness: Other renderes have a submenu in get->material, it would be nice if Octane had it too (even though it deserves the extra space :D )

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