Octane for Softimage 3.0x

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Autodesk Softimage XSI (Developed by Face)

Re: Octane for Softimage 3.x

Postby rray » Fri Jun 09, 2017 9:01 pm

rray Fri Jun 09, 2017 9:01 pm
great news!
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Re: Octane for Softimage 3.x

Postby wireframex » Tue Jun 13, 2017 4:54 pm

wireframex Tue Jun 13, 2017 4:54 pm
face wrote:
wireframex wrote:Hey Face
Any beta release soon ?
Phil

Yes, soon...
face


Hey Face
Could you tell us more about soon ?
cheers
Phil
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Re: Octane for Softimage 3.x

Postby Elvissuperstar007 » Fri Jun 16, 2017 7:53 am

Elvissuperstar007 Fri Jun 16, 2017 7:53 am
There really is a lot of work on the tutorial, the programmer should describe all the functions with 2.0 - 3.0. So, that I think the release will soon be
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Re: Octane for Softimage 3.x

Postby wireframex » Fri Jun 16, 2017 8:17 pm

wireframex Fri Jun 16, 2017 8:17 pm
Elvissuperstar007 wrote:There really is a lot of work on the tutorial, the programmer should describe all the functions with 2.0 - 3.0. So, that I think the release will soon be


Programming 3.0 was a lot of work too ;)
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Re: Octane for Softimage 3.x

Postby face » Mon Jun 19, 2017 7:40 pm

face Mon Jun 19, 2017 7:40 pm
Hey,
have found a problem with strands which i will fix first, it is realy unstable now.

face
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Re: Octane for Softimage 3.x

Postby Elvissuperstar007 » Fri Jun 23, 2017 11:34 am

Elvissuperstar007 Fri Jun 23, 2017 11:34 am
face wrote:Hey,
have found a problem with strands which i will fix first, it is realy unstable now.

face

Ok accustomed to wait, wait! The main thing is to work. First releases will be with bugs this is all normal
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Re: Octane for Softimage 3.x

Postby face » Fri Jun 23, 2017 11:42 am

face Fri Jun 23, 2017 11:42 am
I know, but i will try to eleminate the bugs i have found by myself.
There will be much others which i will miss, i think.

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Re: Octane for Softimage 3.x

Postby face » Tue Jun 27, 2017 10:50 am

face Tue Jun 27, 2017 10:50 am
Strands.
Will add the same possibility to particles later, now its only possible to put a single color or randomize each particle over a shader.
Must now only fix a quick thing in the render passes option.

face
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Re: Octane for Softimage 3.x

Postby face » Mon Jul 03, 2017 6:06 pm

face Mon Jul 03, 2017 6:06 pm
So, all is working and finished for SI2015 must now fix a problem with strands for SI2013 to make it work...

face
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Re: Octane for Softimage 3.x

Postby face » Tue Jul 04, 2017 5:55 pm

face Tue Jul 04, 2017 5:55 pm
Octane for SI2013 seems also be working.
Will now make some sample scenes.

face
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