For now, only internal particle types are supported. Instance shapes will follow soon.
The particle color is unsupported, because Octane can´t use it. It will first work after the OSL (Octane Shader Language) is released.
- PointCloud support for internal particle shapes.
- Option to disable pointCloud checking.
- Option to set set particle size for shape type point/seqment.
- Gamma value from the imager in the render/preview image isn´t used.
- Artifacts in saved images (red, green or blue points).
- Transformation shaders aren´t checked.
- Images are saved although the renderer is aborted.
- Meshes which becomes a new material, aren´t updated.
- PointClouds instance Shape support.
- The on-line manual is available at http://render.otoy.com/manuals/Softimage/
- Please follow the installation instructions in the on-line manual.
NVIDIA DRIVER REQUIREMENTS
- This version requires video driver 337.xx or higher.