Hi,
I'm interested if is possible work with multiple UV sets on one mesh, is there some workaround?
Tips and hints greatly welcomed.
A.
ivom wrote:Hi Gescort,
I know about UV limitation coming from using of OBJ format. I'm wondering if there is cheat how to select different UV sets without duplication of particular object. Let think about one UV set for bump and second one for color map like we are using normally in XSI. How you dealing with this guys? UDIMS? Is it possible with this plug?
Thank you.
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