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Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Fri Jan 29, 2016 7:17 am
by abeoctane
Hi face, I found another problem with the octane texture environment, because I want to animate the rotation of the HDRI, the problem is that when I set a key It does nothing, could you please fix this?, do you have an expected release of a stable version of this plugin for softimage?, maybe before some extra features that are you programming?, thanks a lot.

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Tue Feb 02, 2016 10:18 am
by face
abeoctane wrote:Hi face, I found another problem with the octane texture environment, because I want to animate the rotation of the HDRI, the problem is that when I set a key It does nothing, could you please fix this?, do you have an expected release of a stable version of this plugin for softimage?, maybe before some extra features that are you programming?, thanks a lot.

I´m working on some things, but i think i can make a build.

face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Tue Feb 02, 2016 6:13 pm
by face
face wrote:
abeoctane wrote:Hi face, I found another problem with the octane texture environment, because I want to animate the rotation of the HDRI, the problem is that when I set a key It does nothing, could you please fix this?, do you have an expected release of a stable version of this plugin for softimage?, maybe before some extra features that are you programming?, thanks a lot.

I´m working on some things, but i think i can make a build.

face

Have send you a message ;)

face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu Feb 18, 2016 8:37 am
by face
A little info for the next version.
The render tree will be back and will look how it should.
There will be also other significant changes, but you will see...

face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu Feb 18, 2016 5:17 pm
by Elvissuperstar007
wow!
direct storm among the clear sky
you need to find a good visualiser for lessons Octane for Softimage
the program XSI is still popular but you have a bad advertising campaign

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu Feb 18, 2016 6:22 pm
by wireframex
I am following the evolution of the plugin with interest.
Hope to have something close to version 3.0 of the Octane Core soon ;) ...

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu Feb 25, 2016 7:24 pm
by face
A little video, with the new feature that compounds are included.
Compounds are realy realy evil to code.
Have spend hours for this weird little pice of software. In the end i have used an xml parser to get the compound infos i need.
Now i will try to get the compound input parameters when no source node is connected in.

But hope you like it,
face

http://www.vimeo.com/156739814

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu Feb 25, 2016 8:40 pm
by wireframex
Hi Face,

Nice video and well done for the shaderball support.
Please don't forget to save your work ;)
Regard

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu Feb 25, 2016 9:00 pm
by face
wireframex wrote:Hi Face,

Nice video and well done for the shaderball support.
Please don't forget to save your work ;)
Regard

Lol, thanks.
Every day a backup is scheduled ;)

face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Mon Mar 14, 2016 6:06 pm
by face
The final part of the shaderball is done.
It wasn´t so simple to integrate the gradient shader and the connections. It has used the most time.
The previous shaderball couldn´t use the compound parameters, which is now done.
I think it is finished and time to make other things...

Here a little video, hope you enjoy,
face

http://www.vimeo.com/158947144

edit:
I can´t play any video on Vimeo, so it´s possible theres a problem with the server...