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Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Fri Mar 27, 2015 9:41 pm
by wireframex
Hey Face

What do you think about Octane 3.0 Volumetric rendering ?
Is it possible to support it in next release for SI ?

Regards
Phil

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Sat Mar 28, 2015 5:27 am
by face
Haven´t thought about it.
I also don´t know how it will be implemented inside the SDK.
If it uses only spheres as driver, it shouldn´t be a problem to include it over an ICE-Tree.
VDB´s will be more complex...

face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Mon Mar 30, 2015 2:05 pm
by abeoctane
Hi face, do you have an estimated release date for an octane plugin update?, it is unusable in it's current state for animation, thank you.

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Wed Apr 01, 2015 2:44 am
by face
abeoctane wrote:Hi face, do you have an estimated release date for an octane plugin update?, it is unusable in it's current state for animation, thank you.

I hope to release a new one in the next days.

face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Tue Apr 07, 2015 8:27 am
by Gescort
Hi, All!
Sorry for my English!

I created mini-addon for Octane for Softimage, that adds a visual interface for longitude and latitude selection.
Updated only connected Octane Daylight Environment node. OctaneDaylightSelection window may be scaled.
Currently I did not pack addon, for install you have to unpack this archive in c:\Users\[UserName]\Autodesk\[SoftimageVersion]\Addons\OctaneForSoftimage64\ where OctaneForSoftimage installed.
To open a OctaneDaylightSelection window, use View - Others - OctaneDaylightSelection.

Download OctaneDaylightSelection: https://www.dropbox.com/s/0icna8ox46ke2 ... n.zip?dl=0

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Wed Apr 08, 2015 9:13 am
by face
Gescort wrote:Hi, All!
Sorry for my English!

I created mini-addon for Octane for Softimage, that adds a visual interface for longitude and latitude selection.
Updated only connected Octane Daylight Environment node. OctaneDaylightSelection window may be scaled.
Currently I did not pack addon, for install you have to unpack this archive in c:\Users\[UserName]\Autodesk\[SoftimageVersion]\Addons\OctaneForSoftimage64\ where OctaneForSoftimage installed.
To open a OctaneDaylightSelection window, use View - Others - OctaneDaylightSelection.

A cool extension!
Also a little news from me, nothing special ;)

face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Wed Apr 08, 2015 8:10 pm
by Gescort
Great!
ICE instances, that is the best thing that I'd like to wait in the future!

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu May 07, 2015 4:48 pm
by wireframex
Hi Face
something new since 1 month ?
all the best
PHil

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Thu May 07, 2015 10:03 pm
by face
wireframex wrote:Hi Face
something new since 1 month ?
all the best
PHil

Ice is nearly finished.
It is possible to use reference meshes which can be selected from a goup or as single mesh over the instance shape compound.
This implementation was simple.
I have also implement the possibility to work with all internal shapes ( Point, Segment, Disc, Rectangle, Sphere, Box, Cylinder, Capsule, Cone, Blob )
Point, Capsule and Blob will be converted into a Sphere shape.
This wasn´t so simple, i have included a base obj for each of the 6 shapes in the code.
Each PointCloud will have its own nodegraph.
iceNodegraphs.jpg


In this graph i added one or more of the 6 basic shapes added a scatter on each shape and added it on a group and this to a geometry out.
iceInternalGraph.jpg


The next step is to connect the ObjectLayer to the GeometryGroup which i have made by hand to see the resulting PointClouds.
I will also add a color to each shape, so that each shape can have its own color. This is limited by the old SDK

The current result will look like this:
testrender.jpg


face

Re: Octane for Softimage 1.02 RC12 [Current]

PostPosted: Sat May 09, 2015 8:57 pm
by wireframex
Interesting

Keep up posting for us Face :)