Do you thing to make something available soon with the render tree update ?
What are you working on next ?
At the moment, the mesh generation works only with real meshes, must include the instances the next time. This shouldn´t take a long time, i think i can use the old parts.
Then image saving must included and the logging system needs a little tuning.
The motion blur is also missing and i don´t know if i will integrate it, because it is realy tricky, the result is only with direct light ok and the 2.0 api has it included.
I think i will sooner integrate particles and then switch to the 2.0 api.
So a release after the image saving and the instances are included should be ok.
The logging system is more a sideshow which can be changed from time to time.