Octane for Softimage 1.02 RC9 [Obsolete]

Forums: Octane for Softimage 1.02 RC9 [Obsolete]
Autodesk Softimage XSI (Developed by Face)

Re: Octane for Softimage 1.02 RC9 [Current]

Postby yashugan » Wed Jul 09, 2014 2:45 pm

yashugan Wed Jul 09, 2014 2:45 pm
super!!!!!!!! i can't wait! Anyway i'm actually in production, and all work fine, but with the new updates everything will be perfect!
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Re: Octane for Softimage 1.02 RC9 [Current]

Postby abeoctane » Wed Jul 09, 2014 9:02 pm

abeoctane Wed Jul 09, 2014 9:02 pm
Yes I can´t wait too for RC10, face, do you have an estimated relase date?, thank you.
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Re: Octane for Softimage 1.02 RC9 [Current]

Postby face » Thu Jul 10, 2014 9:34 am

face Thu Jul 10, 2014 9:34 am
I cleanup only the whole code, delete things which aren´t needed, but this isn´t needed for an build.
So i will make one now...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
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Re: Octane for Softimage 1.02 RC9 [Current]

Postby face » Thu Jul 10, 2014 2:14 pm

face Thu Jul 10, 2014 2:14 pm
Sorry, have added the remaining time in the render stats and now my time is gone.
Will update the plugin in the next 24hrs.

Here the changelist:
Code: Select all
#########################################################
Version 1.02 RC10:
#########################################################
FIXED:

    * ApertureEdge in the ThinLens camera shader is working.
    * Autofocus in the ThinLens camera shader is working.
    * A switch of an image texture will update the shader.

ADDED:

    * Vertical/Horizontal Camera FOV.
    * Remaining rendertime is shown in the render status.
    * Current/total rendertime is shown in the info when the render is done or arborted.
    * GPU memory is shown in the render status.
    * Check for outside changed image files.
    * Distortion parameter added in the ThinLens camera shader.

CHANGED:

    * The info system is complete rewritten. There are two infos which are shown.
    General infos show you the current state the plugin has, like "Set Camera" or "Export Kinematics" of mesh X.
    Changes will show you what is catched by the plugin. Also Kinematics changed, environment changed and so on. This can be en/disabled.

    There are two places where the infos are shown. At first the status bar and the second place is in the script editor.
    The status bar can´t be disabled and will ever show you infos. The script editor output can be en/disabled.
    You can also set the time in ms, how long an info is shown in the status bar with the "Infobar Delay" parameter.


Hope you like it,
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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