Re: hard edges with bump
Posted: Wed Feb 01, 2023 12:07 pm
Hi AdrienG,
It's typically not Octane's "fault".
I must emphasize on double-checking the mesh itself.
The rule of thumb in rendering (and some other domains) is: G.I.G.O.
Have you rendered in Standalone by exporting an Alembic?
I'd suggest doing so and reporting back.
If possible, sharing the problematic mesh so OTOY devs (or some members) can inspect.
It's typically not Octane's "fault".
I must emphasize on double-checking the mesh itself.
The rule of thumb in rendering (and some other domains) is: G.I.G.O.
Have you rendered in Standalone by exporting an Alembic?
I'd suggest doing so and reporting back.
If possible, sharing the problematic mesh so OTOY devs (or some members) can inspect.