itsallgoode9 wrote:I'm having issues getting batch rendering to use our render nodes, from within maya. IPR works fine in utilizing all of our nodes and batch rendering works fine locally. I exported to standalone and it used the render nodes correctly from there when batch rendering. I'm on the 2020.2.3 plugin and standalone and maya 2020
It appears that the scene is being transferred fine to the node, as the GPU Ram usage on the nodes will go up to 8gb when trying to batch (and dropping back down when render is stopped) but monitoring GPU usage, it never goes up while rendering. I'll send you the scene and render log from an attempted batch render.
Hi Itsallgoode9,
Thanks again for the post.
Are you using the Batch render and IPR process at the same time with the Network render enabled?
Unfortunately, the Octane Render node can only have one active connection at one time, so we have to make sure which mode we use[IPR or Batch].
Once the Batch kicks in from Maya GUI, then we are supposed to disable the Network render from the settings.
This would let the Maya Batch render keep the connection with the Octane Render node.
Please find the details here
viewtopic.php?p=349033#p349033Also, unzip the *octane_daemon_log_flag.txt* inside the installed Render node folder for details!
Hope you will find it useful!
Cheers