This is happening quite often, occasionally get a 'render kernel fail' other times it shows no errors.
REnderer-
-octane... moving camera around... suddenly stops updating, can still move model but it shows wireframe moving with rendered image frozen (it's not lagging or updating, it just stops).
After i click renderer - viewport 2.0 i can keep working but to get octane to work again I have to close/reopen maya.
Generally using path tracing.
I've tried adding a new kernel without closing maya but no luck.
This happens in heavy and light scenes.
Please advise.