weird render result in octane3.08 RC4 - 12.27

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weird render result in octane3.08 RC4 - 12.27

Postby tkofh » Sun May 20, 2018 12:20 am

tkofh Sun May 20, 2018 12:20 am
Hello everyone
recently i upgraded the newest octane 3.08 RC4 - 12.27 plugin in maya,after a few test render i got this weird result
i tried everything i could think of but it won't help,anyone knows how can i fix this situation?

thanks~ ;)
Attachments
132.png
tkofh
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Re: weird render result in octane3.08 RC4 - 12.27

Postby Rikk The Gaijin » Sun May 20, 2018 5:16 am

Rikk The Gaijin Sun May 20, 2018 5:16 am
In the Octane camera, go into Imager and make sure you are not using any film response (set it to Linear/Off), and then set the gamma to 2.2.
When you render in the IPR window, make sure you change the output from SRGB (the default one) to RAW.
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Re: weird render result in octane3.08 RC4 - 12.27

Postby tkofh » Sun May 20, 2018 5:29 am

tkofh Sun May 20, 2018 5:29 am
Rikk The Gaijin wrote:In the Octane camera, go into Imager and make sure you are not using any film response (set it to Linear/Off), and then set the gamma to 2.2.
When you render in the IPR window, make sure you change the output from SRGB (the default one) to RAW.

thank you rikk.it works!
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Re: weird render result in octane3.08 RC4 - 12.27

Postby BK » Mon May 21, 2018 5:28 am

BK Mon May 21, 2018 5:28 am
@ Rikk!! Thank you for your help !!

Hi, tkofh
Thanks for testing the plugin.
Here is the latest build viewtopic.php?f=109&t=67493

Let us know if you have any feedback.
Kind Regards

bk3d
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