alexito wrote:Hi
is "Motion Blur compute from Velocity Attributes working" ?
I don´t see any option in the Shape Attributes, I am looking for same feature as in the Octane Houdini plugin which has this option. This is the only way you can get Motion Blur when importing Alembics from Houdini for example.
Thanks a lot.
Alex
yes you need to disable "constant topology" in 3.07 plugin (version 11.11 and previous ).
in the new beta 3.8 plugin ( from version 12.9 ) the velocity vertex map is automatically used for motion-blur and you can adjust the strongness with "max MV displace".
Also don't forget to tell Maya which color set is used for Motion Vector :