Hello all,
I'm using Maya on MacOS and in general I have a great experience with Octane right up until I want to render out an image sequence. Whenever I do a Batch Render it half the time just does nothing, and the other half it will render a sequence but takes FOREVER, like the frame translation time between frames is crazy for some reason. I also have very mixed luck exporting a .orbx. When it works it's awesome and Standalone has none of the interframe translation time issues, but very often exporting the .orbx from maya will fail, or it will say its successful but really its just a useless 263k. I know I haven't provided any info about my system or specific Octane versions, but honestly I've had these issues in every version of V3, and pretty much all my files. Are there common pitfalls to look out for when preparing to render a sequence? I feel like I must be missing something. I noticed a previous thread said to set the file forming to "name_#.ext" but that hasn't helped.
I LOVE how easy and fast my IPR render is, but it just totally kills me when I spend a day trying to export a scene.
Thanks!
Dave