Hi there.
I just purchased Octane for Maya 2017 Plugin and I'm trying to figure out the volumetric workflow.
Ultimately I'm trying to figure out two related topics. One is how to create volumetric fog for large exterior and interior scenes that can be affected by both sunlight and artificial lights giving the scene strong depth cues.
My second goal is to create volumetric lighting with artificial lights without the need of a sun and sky system that can create god rays.
Can anybody please point me in the right direction?
Attached is a reference board I have created with details about what I'm trying to accomplish as well as my system specs.
Thank you in advance!
Gusmendonca /// Senior Freelance Concept Artist
http://www.brushonfire.com