I'm having an issue with batch rendering with Maya.
Multiple Render Layers outputting multichannel EXRs at 3K. Maya batch fails and Windows dialog box pops up saying system is low on memory. I have 32GB RAM running a single 1070 card. I restart render and it seems to run fine for a while, then randomly crashes.
Scene is not complex, 130mb binary scene file. very small file textures tiled.
I don't feel like there should be any stability issues.
Anyone else experiencing this?