ZDepth Banding and Minimum distance

Forums: ZDepth Banding and Minimum distance
Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

ZDepth Banding and Minimum distance

Postby Renart » Tue May 16, 2017 9:55 pm

Renart Tue May 16, 2017 9:55 pm
Hi,
What is the best method to render ZDepth passes ? In the IPR there is always banding.
Also, I would love to be able to control the minimum distance as well. Is there anyway to do that ?

Thank you!
Renart
Licensed Customer
Licensed Customer
 
Posts: 70
Joined: Mon Jul 04, 2016 8:21 pm

Re: ZDepth Banding and Minimum distance

Postby Renart » Thu May 18, 2017 4:32 pm

Renart Thu May 18, 2017 4:32 pm
Support replied me, if someone is wondering as well.
If I put the Output File Format to Tiff16 and use the Tonemapped HDR option I can have enough value information and no more banding :)
I only work with IPR and don't have to do batch render so I never though about changing the output format :)
Renart
Licensed Customer
Licensed Customer
 
Posts: 70
Joined: Mon Jul 04, 2016 8:21 pm

Return to Autodesk Maya


Who is online

Users browsing this forum: No registered users and 6 guests

Tue Apr 23, 2024 7:09 am [ UTC ]