Render result differs when batch rendering on farm

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Render result differs when batch rendering on farm

Postby MoshGFX » Wed May 10, 2017 9:38 am

MoshGFX Wed May 10, 2017 9:38 am
HI folks

I have a problem. When I'm rendering an animation on a farm the result comes out way brighter and dispersion is ignored. I am trying to render a turntable animation of a ring in a studio environment with a diamond material. I've set it up and the render on my machine looks all fine, but as soon I try to render on the farm the render comes out way brighter and I have to turn down the lights a lot to get the same result. Also there is no dispersion going on in the diamond material, which is very important in this case.

Does anyone know why this is and if there is a way to get it right? The manager at the farm says its because of different hardware it's being rendered on. Octane version is the same.

Thanks for any replies.
MoshGFX
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