by g0ll4m » Mon Jan 23, 2017 7:23 am
g0ll4m
Mon Jan 23, 2017 7:23 am
The only time my mesh light (texture emission on a plane geometry) works, is if my only other octane light's power is turned to 0. Can any1 explain what this behavior is? I don't want to mess with light passes in post either. I just would like to combine an octane light with a mesh light.
4 GTX 690's 4 GTX 780Tis 32 gb ram