batch rendering a maya scene wont use the slaves

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batch rendering a maya scene wont use the slaves

Postby Hoax3D » Wed Nov 30, 2016 9:42 pm

Hoax3D Wed Nov 30, 2016 9:42 pm
Hi,

I'm trying to render an animation with the batch render but it wont use any slave Image

Here is what I tried until now :
- rendering with slaves works fine in the ipr and with single frame rendering directly in Maya but there is no motion blur (I know I just can't get motion blur that way)
- batch rendering directly in Maya gives motion blur but doesn't use slaves (which is another known limitation according to the manual)

I closed Maya, restarted the computer, opened octane standalone and checked the network preferences, all the nodes were set to "running" (orange)
I launched a batch rendering by right-clicking the scene with Maya still closed -> I get motion blur but the slaves are not used.
While the the batch render was running I opened the standalone preferences and all the nodes were red which would make sens if the batch was using them.
I restarted and retried several times. It didn't make any difference.

There are 9 gpus among 8 slaves and the master has 1 gpu so the limit of 12 gpus is not reached.

Does anyone have an idea to solve this ?

Thank you
Hoax3D
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