Rendering LightPass IDs
Posted: Mon Mar 07, 2016 3:03 am
Analog to Render Layer IDs, you use Light Pass IDs:
OctaneRender Settings
Step 1: Check "Light Pass ID" in the "info passes" tab, to actually render the Light Pass IDs.
Step 2: Then select them as a preview pass to display.
Attribute Editor
Step 3: Select a light pass ID in for example the emission node of your diffuse material.
Result:
OctaneRender Settings
Step 1: Check "Light Pass ID" in the "info passes" tab, to actually render the Light Pass IDs.
Step 2: Then select them as a preview pass to display.
Attribute Editor
Step 3: Select a light pass ID in for example the emission node of your diffuse material.
Result: