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Maya viewport - Octane Shaders

PostPosted: Fri Nov 06, 2015 9:56 am
by Craig3d
Hi all.

Can i assume that Octane Shaders do not display inside of maya's viewport?

With Textures in the Diffuse slot, it Just shows up White in the viewport 2.0 and Legacy.

I am on Maya 2015 and 2016.
GTX 280 6 Gig Mem
Dual Xeon
32 gigs Memory

Regards

Re: Maya viewport - Octane Shaders

PostPosted: Mon Nov 09, 2015 2:11 pm
by hyubrad
I got the same problem :(

Re: Maya viewport - Octane Shaders

PostPosted: Mon Nov 09, 2015 6:04 pm
by zboog
Yeah, I kinda remember they worked a while back at least to show the color texture of a material, but now they don't really do anything in the viewport.

It would be great if there was more previewed in the viewport or even better if Octane made a custom viewport like V-Ray has!

Re: Maya viewport - Octane Shaders

PostPosted: Fri Nov 20, 2015 11:43 am
by johan_D
Hi

To see the texture color in the viewport you need to use default viewport, and connect a transform node to every octane image texture.

best regard

Re: Maya viewport - Octane Shaders

PostPosted: Sun Nov 22, 2015 12:19 am
by hilum
Viewport textures used to work. Do we know if this is temporary?

Re: Maya viewport - Octane Shaders

PostPosted: Wed Feb 22, 2017 9:24 pm
by artfabrik
any news on this?

Re: Maya viewport - Octane Shaders

PostPosted: Thu Feb 23, 2017 7:01 pm
by BK
Hiya, :)

thanks for the post.. show texture still works, please use show/hide texture in the viewport.

texture_viewport.PNG

Re: Maya viewport - Octane Shaders

PostPosted: Fri Feb 24, 2017 4:31 pm
by calus
Octane texture and diffuse color are displayed in the Legacy viewport (but it is called Legacy for a reason :D )
thankfully this also works in viewport 2.0,
but only if you use the "opengl" mode,
if you use "directX" or "opengl core profile" modes, nothing is displayed, every Octane Material is always grey. :shock:
maya_2017-02-24_17-44-33.png
maya_2017-02-24_17-44-33.png (7.09 KiB) Viewed 5416 times



Anyway even when color and texture are displayed, this is not usable for real production work:
this was not properly implemented,
doesn't respect color management and textures are not even shaded...

So while waiting for this to be properly implemented,
I advise to override Octane material display in viewport 2.0 with Maya materials.
Look in the Help/tutorial section, in the "Overide Octane material display in viewport 2.0" topic,
you will find a very simple script to do that.

Re: Maya viewport - Octane Shaders

PostPosted: Mon Feb 27, 2017 8:09 pm
by artfabrik
alright
thank you very much!!!