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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Fri Nov 10, 2023 9:07 am
by tripledistilled
tripledistilled wrote:Small bug. When using an iPad with an external display and when OctaneX is in standalone mode and OctaneX is covering the whole screen of the external display, most/all of the controls are unresponsive.

Version 2023.1.02 fixed this for me, many thanks!

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Mon Nov 13, 2023 1:15 am
by mestela
Heya, trying the new octane on ios 17 and an ipad pro;

Is there a trick to get it to load vertex colours from a .obj? I've changed the material diffuse type to 'color vertex attribute', and from what I've read obj vertex colour should be called 'Kd', but it doesn't work. I know that obj internally doesn't actually name the colour attribute, its just a convention to call it Kd, does octane understand this, or does it assume for some other name? I've tried Cd, color, colour, color1, whatever other combos I can think of, no dice...

Screenshots of octane and nomad (despite imgur's warning, I assure you its safe for work! :) )

https://imgur.com/a/ac1NREY

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Mon Nov 20, 2023 12:48 pm
by shaddam
I don't have photos but i was able to test the orbx scene and got :
M3 MBP 14" max 40 gpu = 14 seconds
M2 Ultra studio 60 gpu = 16 seconds

i was using the latest standalone though and not the 2022.1 release.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Tue Nov 21, 2023 8:52 am
by bepeg4d
Hi,
here is the link to Prime 2023.1-R6:
https://render.otoy.com/plugindownloads ... R6_OSX.zip

About OctaneX for iPad and vertex color, try to check the .mtl file that comes with the .obj, the variable should be listed.

ciao,
Beppe

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Fri Nov 24, 2023 3:19 am
by cjadams
is there any idea of the timing of when we can get 2024.1X for cinema 4D as a beta at the very least?

Re: octane black friday 2023 deal?

PostPosted: Fri Nov 24, 2023 5:42 pm
by ziyorokhmanov
Hi, Otoy

If I am already the owner of last year’s Black Friday, can I buy a new subscription for the year’s Black Friday this year, and how to do it correctly? and will GSG+ be active this year too?

thanks,
Ziyo

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Sat Nov 25, 2023 6:32 pm
by J.C
shaddam wrote:I don't have photos but i was able to test the orbx scene and got :
M3 MBP 14" max 40 gpu = 14 seconds
M2 Ultra studio 60 gpu = 16 seconds

i was using the latest standalone though and not the 2022.1 release.


What are the results in latest 2024.1 alpha builds?

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Wed Nov 29, 2023 9:15 am
by r.zuffi
Ciao Beppe,
I have a problem wuith octane x on macstudio, i try to use network rendering on my mac, but the network preferences panel doesn't work, the same problem was on the older plugin c4d version.
There is a solution to use network rendering on osx.
I now that the network rendering dosn't work in a mix cp/mac network, but a try to use this in only mac network. Unfortinately i don't se oter mac in my network.
thant you.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Fri Dec 01, 2023 3:38 am
by cjadams
ITs not just you.. the network panel doesn't work for me either.. regardless of: Mac to Mac - Mac to pc
I'm hoping we don't have long to wait to finally after years.. be able to do MAC-PC rendering!!!

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Fri Dec 01, 2023 8:42 am
by bepeg4d
Multi platform Net Render is going to arrive with 2024.1 Alpha1:
viewtopic.php?f=33&t=82267

IMG_0235.jpeg


And it is working great!

M2 Pro alone = 47":
IMG_0476.jpeg


M2 Pro + 2x RTX 2070 + 2x RTX 3060 = 7":
IMG_0475.jpeg


ciao,
Beppe