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camera-lock in viewport is not possible?

PostPosted: Sat Jun 24, 2023 6:14 am
by whersmy
hi all,

Maybe I'm missing something, but is there not a way to lock the camera in the octane-veiwport in 3dsmax?

If I make an update in a topview in my 3dsmax viewport, it switches to topview inside the octane viewport, which is very unhandy.

I can click the *lock update* button, but then for example if I want to move the camera, I need to click on the viewport in 3dsmax and then click refresh.
Which kind of defeats the purpose of real-time rendering. In standalone it's a breeze :o

greets

Re: camera-lock in viewport is not possible?

PostPosted: Mon Jun 26, 2023 12:21 pm
by paride4331
Hi whersmy,
Lock Camera button (Octane viewport) locks the camera for the 3DS Max Viewport that you want to render. If you disable this function, 3DS Max® restarts the render each time you select a different 3DS Max Viewport.
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... uttons.htm
Regards
Paride

Re: camera-lock in viewport is not possible?

PostPosted: Tue Jun 27, 2023 8:54 am
by whersmy
Thanks paride! I'll look into it :)