Hey, dear developers!
Hey @neonZorglub
We have another issue with Ornatrix + Octane similar to what we have already discussed in this thread - viewtopic.php?f=27&t=80910
Video:
I recorded it on August 24, 2021, But I also checked this bug on newer versions...
Timing:
Timing:
0:00 - Showing the Ornatrix version and its settings
0:12 - Create Plane
0:21 - Add Furball preset
0:33 - Turning on 100% hair in the viewport
0:39 - Add Edit Guides over HairFromGuides to edit hair, not guides.
0:43 - Choose a brush to create RGB color channels
0:46 - Creating these channels
1:12 - Selecting All RGB Channels and Painting by RGB Channels
1:20 - Selecting different colors and dyeing the hair. We see that when Arnold and Arnold-material are selected, everything works in viewport
2:37 - Let's choose Octane Renderer (I checked it on the newer version too) and assign Octane Hair material
2:52 - We see that the color display is gone... there is a bug
3:41 - I tried to add Color Vertex node and still can't see the color...
Then I decided to test your method with the standard and other materials from that thread. I recorded a video today (December 15, 2022). Hope this will help understand what to do next or maybe fight with Autodesk and Ephere from your side too =)
Video:
Timing:
0:05 - Showing that the Arnold Standard Hair material works.
0:19 - Selecting Octane and assigning Octane Hair. The color disappears.
0:36 - I go to the forum and read your tips for assigning other materials
0:55 - Trying to assign Octane Shadow Catcher
1:02 - And Yay! Everything works.
1:17 - Portal Material too
1:37 - Standard Scanline material, too
So the issue in Octane Hair Material and we should do something with this.
Thank you and have a great day
Best regards,
Andrew.