Phoenix FD Smoke rendering

Forums: Phoenix FD Smoke rendering
3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here viewforum.php?f=18

Phoenix FD Smoke rendering

Postby remKa » Fri Oct 28, 2022 10:51 am

remKa Fri Oct 28, 2022 10:51 am
Hello Paride,

I have an issue with Phoenix FD not rendering a .vdb sequence, I have to use an OctaneVolume to render the sequence.

I use the same Volume Medium obviously :)

Could you help me there ?

Thank you in advance,

Remy
Attachments
Capture_phx_3.JPG
Capture_phx_2.JPG
Capture_phx_1.JPG
i7 3930K / 1 EVGA Titan Black SuperClocked - 1 GTX Titan - 1 GTX 960 / 32 Gb DDR 3
http://www.remka.fr
https://twitter.com/remKa_
remKa
Licensed Customer
Licensed Customer
 
Posts: 179
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris

Re: Phoenix FD Smoke rendering

Postby neonZorglub » Sun Oct 30, 2022 9:05 pm

neonZorglub Sun Oct 30, 2022 9:05 pm
remKa wrote:Hello Paride,

I have an issue with Phoenix FD not rendering a .vdb sequence, I have to use an OctaneVolume to render the sequence.

I use the same Volume Medium obviously :)

Could you help me there ?

Thank you in advance,

Remy


Hi remKa,
It seems to be a channel name issue.
I see from your screenshot what seems to be 'Warning: selected channel for [??] not found in simulation data.."
Phoenix seems to have a channel named 'Smok', and Absorption and Scatter are set to 'Smoke'.
Check the channel name combos, you should have 'Smok' available.
Note that it shows the available channels at the current frame, so it may not be available at frame 0..
You may need to move the timeline to where the channel is used, then select 'Smok'.
Thanks
neonZorglub
OctaneRender Team
OctaneRender Team
 
Posts: 899
Joined: Sun Jul 31, 2016 10:08 pm

Re: Phoenix FD Smoke rendering

Postby remKa » Mon Oct 31, 2022 1:51 pm

remKa Mon Oct 31, 2022 1:51 pm
Hello NeonZorglub,

The channel missing is the temperature as I don't need any emission for my smoke simulation.

I don't have any "smok" channel anywhere (except the abreviation in the parameters rollout), only "smoke"
i7 3930K / 1 EVGA Titan Black SuperClocked - 1 GTX Titan - 1 GTX 960 / 32 Gb DDR 3
http://www.remka.fr
https://twitter.com/remKa_
remKa
Licensed Customer
Licensed Customer
 
Posts: 179
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris

Re: Phoenix FD Smoke rendering

Postby coilbook » Tue Nov 01, 2022 1:49 am

coilbook Tue Nov 01, 2022 1:49 am
remKa wrote:Hello NeonZorglub,

The channel missing is the temperature as I don't need any emission for my smoke simulation.

I don't have any "smok" channel anywhere (except the abreviation in the parameters rollout), only "smoke"


make sure temperature is unchecked in both PHXSource001 and phoenix output otherwise octane won't render. Same for the smoke, if you don't need smoke emission make sure both PHXSource001 and output are unchecked before simulation starts.
Attachments
sssssssssssssssssssss.jpg
coilbook
Licensed Customer
Licensed Customer
 
Posts: 2985
Joined: Mon Mar 24, 2014 2:27 pm

Re: Phoenix FD Smoke rendering

Postby remKa » Tue Nov 01, 2022 2:43 pm

remKa Tue Nov 01, 2022 2:43 pm
Temperature is unchecked everywhere... as I don't need it :)
i7 3930K / 1 EVGA Titan Black SuperClocked - 1 GTX Titan - 1 GTX 960 / 32 Gb DDR 3
http://www.remka.fr
https://twitter.com/remKa_
remKa
Licensed Customer
Licensed Customer
 
Posts: 179
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris

Re: Phoenix FD Smoke rendering

Postby neonZorglub » Wed Nov 02, 2022 10:00 pm

neonZorglub Wed Nov 02, 2022 10:00 pm
remKa wrote:Temperature is unchecked everywhere... as I don't need it :)


Hi remKa,

You could have a look at some previous samples:

phoenix FD Octane Render examples scenes
viewtopic.php?f=27&t=70273

For example the smoke.zip from acc24ex is nice and simple, and includes the simulated aur files as reference.

Your issue could be related to the scales..
Maybe try to enable only the smoke channel first ..
If you still struggle, could you post or PM your scene ?

Thanks
neonZorglub
OctaneRender Team
OctaneRender Team
 
Posts: 899
Joined: Sun Jul 31, 2016 10:08 pm

Re: Phoenix FD Smoke rendering

Postby remKa » Thu Nov 03, 2022 4:53 pm

remKa Thu Nov 03, 2022 4:53 pm
Hello NeonZorglub,

Here is a link with the simpliest scene possible (with .aur and .vdb files) :

https://fromsmash.com/mLrYfT4LuM-ct

As you can see in the attachement, nothing is showing up from the phoenix FD simulation...same volume medium being used.

Thank you in advance,

remKa
Attachments
Capture_Smoke.JPG
i7 3930K / 1 EVGA Titan Black SuperClocked - 1 GTX Titan - 1 GTX 960 / 32 Gb DDR 3
http://www.remka.fr
https://twitter.com/remKa_
remKa
Licensed Customer
Licensed Customer
 
Posts: 179
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris

Re: Phoenix FD Smoke rendering

Postby paride4331 » Fri Nov 04, 2022 10:07 am

paride4331 Fri Nov 04, 2022 10:07 am
Hi Remka,
It seems to work after starting phoenix simulation.
Have you tried reinstalling phoenix?
Regards
Paride
Attachments
01.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 3689
Joined: Fri Sep 18, 2015 7:19 am

Re: Phoenix FD Smoke rendering

Postby remKa » Fri Nov 04, 2022 11:41 am

remKa Fri Nov 04, 2022 11:41 am
That's so weird... Yes I did several times.

Could it be an option in the Octane Preferences Tab ?
i7 3930K / 1 EVGA Titan Black SuperClocked - 1 GTX Titan - 1 GTX 960 / 32 Gb DDR 3
http://www.remka.fr
https://twitter.com/remKa_
remKa
Licensed Customer
Licensed Customer
 
Posts: 179
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris

Re: Phoenix FD Smoke rendering

Postby neonZorglub » Mon Nov 07, 2022 2:49 am

neonZorglub Mon Nov 07, 2022 2:49 am
remKa wrote:That's so weird... Yes I did several times.
Could it be an option in the Octane Preferences Tab ?


Hi remKa,

Thank you for your scene.
That's strange, it works fine for me too..
I tried with Phoenix FD 5.01 and 4.00.
With Phoenix FD 5.01, I just had to change the Output path to the aur files folder, and it worked.
With Phoenix FD 4.0, I had to restart the simulation, but it also worked.

As far as I could see, I tested with the same settings as you, octane 2021.1.6 - 12.26, max2023, phoenix 5... but can't reproduce the issue.
It's not related to the Preference settings; I could use yours too; and the settings in Render setting's Support tab are fine too..
So that's quite a mystery..

I can see in your screenshot Primitives/Meshes/Voxels: 12/2/654360, where I have 12/2/1308720, (that's 654360 for the volume vdb + 654360 from phoenix grid), so the grid from Phoenix seems completely ignored.
So it doesn't seems to be an issue of channel names or scale..
Could you open the Octane node viewer (with the octane icon in the octane viewport), and select the node 'Vol-PhoenixFDFire01', as in this screenshot :
fire_nodeGraph.png

You'll probably have 0 x 0 x 0 voxels .. instead of 82 x 105 x 76. Could you post a screenshot ?

Also, could you check the 'Extended node info' for PhoenixFDFire01 in Octane object's property (right click on PhoenixFDFire01 to open the context menu), and see if you have the same as this:
fire_properties.png


I installed phoenixFD_adv_50100_max2023_vray5_x64.exe, but I don't have vray installed.
If you have vray 5 or 6 installed, could you try to install a phoenix that DO NOT MATCH the vray version ? (phoenixFD_adv_50100_max2023_vray6_x64.exe with vray5, or phoenixFD_adv_50100_max2023_vray5_x64.exe with vray6) ...


I will release an updated version shortly with Phoenix 5 SDK instead of the current 4. It shouldn't change much, but that could help.. let's see how it goes..
[EDIT : 2021.1.6 - 12.28 : viewtopic.php?f=80&t=80710]

Thanks.
neonZorglub
OctaneRender Team
OctaneRender Team
 
Posts: 899
Joined: Sun Jul 31, 2016 10:08 pm
Next

Return to Autodesk 3Ds Max


Who is online

Users browsing this forum: No registered users and 15 guests

Thu Apr 25, 2024 1:37 am [ UTC ]