Questions for ACEScg linear workflow in 3ds Max

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Re: Questions for ACEScg linear workflow in 3ds Max

Postby remKa » Wed Nov 23, 2022 2:35 pm

remKa Wed Nov 23, 2022 2:35 pm
Well, nothing wrong happens when I export image to the frame buffer or to Photoshop/After Effects... it's the same as the Octane's viewport one (that's a start !)

My only concern is actually to avoid post processing and I would like to have "correct colors" showing up in the viewport :

As you can see in my first screenshot, all the colors are washed out in comparaison to the Max Viewport / Material editor / Diffuse Info pass etc...

I'm sorry if that's unclear, my english is not my mother tongue :cry:
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Re: Questions for ACEScg linear workflow in 3ds Max

Postby elsksa » Wed Nov 23, 2022 3:32 pm

elsksa Wed Nov 23, 2022 3:32 pm
My suspicion was that it was Agx Base on the Viewport. Apparently, it isn't? It is hard for me to tell without having a machine (or the software) in front of me. Not to mention that 3D DCC add a layer of complexity, whereas Octane Standalone have a much simpler workflow (and the developers have to adapt to what the 3D DCCs allow them to do).

I will send you a video so you could compare.
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