by neonZorglub » Thu Apr 22, 2021 9:41 pm
neonZorglub
Thu Apr 22, 2021 9:41 pm
Hi HHbomb,
Those special statistics are displayed when you turn on "Enable Extra Render stat info" in Octane Preferences / Trouble Shooting.
Those are more intended for debugging, but could give some hint in case of issues.
rd: valid render count / converted image count
new: new image count, from render engine
cop: images copied from engine to render buffer
disc: images discarded
conv: images converted from render buffer to blit buffer (rgba..)
blit: images copied from the blit buffer to the visible viewport
When changing parameters, materials, etc while the render is in progress, the current rendered image is sometimes discarded, as a new render is restarted.
Some changes affect only the render buffer, like Exposure of Imager, so you will see those numbers increase, but the render steps from geometry will not change (smp/px)
Some parameter change should have no effect (like the motion blur duration when motion blur is disabled), and nothing should change..
So, it can give an indication on how a parameter change affect the current rendering.
Thanks