Syncing and animating the texture OctaneRender_for_3ds_Max_

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Syncing and animating the texture OctaneRender_for_3ds_Max_

Postby Goldisart » Fri Feb 19, 2021 11:45 am

Goldisart Fri Feb 19, 2021 11:45 am
Hello. I ran into a problem with texture synchronization with the octane and 3d max viewports-please help me
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[ Play Quicktime file ] VIDEO2.mp4 [ 5.16 MiB | Viewed 1096 times ]

[ Play Quicktime file ] Video1.mp4 [ 11.32 MiB | Viewed 1096 times ]

light.psd
textur
light.psd (1.33 MiB) Viewed 1096 times
Video2.rar
3dmax project
(57.79 KiB) Downloaded 98 times
Video1.rar
3dmax project
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Goldisart
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Re: Syncing and animating the texture OctaneRender_for_3ds_Max_

Postby Goldisart » Fri Feb 19, 2021 11:51 am

Goldisart Fri Feb 19, 2021 11:51 am
OctaneRender_for_3ds_Max_4.05_-_6.34
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Re: Syncing and animating the texture OctaneRender_for_3ds_Max_

Postby paride4331 » Fri Feb 19, 2021 1:25 pm

paride4331 Fri Feb 19, 2021 1:25 pm
Hi Goldisart,
I sent the issue to the developers.
A workaround is animating the UVW Map gizmo.
Regards
Paride
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Re: Syncing and animating the texture OctaneRender_for_3ds_Max_

Postby Goldisart » Fri Feb 19, 2021 1:38 pm

Goldisart Fri Feb 19, 2021 1:38 pm
thank you I completely missed this animation option
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