Render Slave

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Render Slave

Postby samsue » Mon Aug 10, 2020 8:24 am

samsue Mon Aug 10, 2020 8:24 am
Hallo :)

I'm having some trouble with my slave render, it's taking 30 minutes to start the render on the slave.


This has also been a big problem, when I have rendered through the backburner, on my workstation it works perfectly. But in the backburner it takes a long time to start rendering, that if it starts, I always have problems.-.
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Re: Render Slave

Postby paride4331 » Mon Aug 10, 2020 9:06 am

paride4331 Mon Aug 10, 2020 9:06 am
Hi samsue,
uncheck "minimize net traffic" in Kernel panel.
Are you using Cat 6 cable?
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Re: Render Slave

Postby samsue » Mon Aug 10, 2020 9:37 am

samsue Mon Aug 10, 2020 9:37 am
Hi Paride

It's already unmarked

Yeah, I think it could be a problem in our network, too. But 30 minutes seemed like a long time even with internal net problem.
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Re: Render Slave

Postby paride4331 » Mon Aug 10, 2020 10:09 am

paride4331 Mon Aug 10, 2020 10:09 am
samsue wrote:Hi Paride

It's already unmarked

Yeah, I think it could be a problem in our network, too. But 30 minutes seemed like a long time even with internal net problem.


hi samsue,
it could depends on your network, in my experience a Network switch could solve network issues like this.
Try to set all movable proxy in your scene, it still helps.
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Re: Render Slave

Postby samsue » Tue Aug 11, 2020 8:20 am

samsue Tue Aug 11, 2020 8:20 am
we tested the network, everything seems to be fine, I hadn't noticed that issue in previous Build

**its all setup to movable proxy
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Re: Render Slave

Postby samsue » Fri Aug 14, 2020 7:51 am

samsue Fri Aug 14, 2020 7:51 am
paride, Is it normal that if I change a material the "net updating" starts from 0?


I couldn't find any anomalies in the company's internal network. it's bothering me, every time I change a material it takes another 10 minutes to render server to start rendering
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Re: Render Slave

Postby paride4331 » Fri Aug 14, 2020 8:36 am

paride4331 Fri Aug 14, 2020 8:36 am
Hi Samsue,
any displacement textures come with it?
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Re: Render Slave

Postby coilbook » Wed Aug 19, 2020 1:16 am

coilbook Wed Aug 19, 2020 1:16 am
samsue wrote:paride, Is it normal that if I change a material the "net updating" starts from 0?


I couldn't find any anomalies in the company's internal network. it's bothering me, every time I change a material it takes another 10 minutes to render server to start rendering

I would check cables and ethernet connections. Try to run a straight cat6 Ethernet line from the master to the slave. If it's still slow it's not cable related.
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Re: Render Slave

Postby samsue » Wed Aug 19, 2020 11:07 am

samsue Wed Aug 19, 2020 11:07 am
paride4331

I'm testing...


coilbook

I'll try, I don't know if anything's changed... but in the old builders I had the impression that start pretty fast.

How long does it take for you to start rendering too? In a large scene
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Re: Render Slave

Postby coilbook » Wed Aug 19, 2020 5:08 pm

coilbook Wed Aug 19, 2020 5:08 pm
samsue wrote:paride4331

I'm testing...


coilbook

I'll try, I don't know if anything's changed... but in the old builders I had the impression that start pretty fast.

How long does it take for you to start rendering too? In a large scene


Large scenes used to take 1-2 min to load. So by the time our slaves kicked in our master was almost done rendering. We render animation in 1080p not a single image so having slow slaves was a big problem.
So we solved it by getting 10 Gigabit switch and adding 10 gigabit network cards to all PC. All Ethernet cables were upgraded to CAT7. Also we don't run the master through the router first.
Our master and slaves are connected to the switch. The router is also connected to the switch supplying all PCs with the internet. Now slaves start rendering almost immediately.
I heard even one low quality cable or Ethernet jack can create a big bottle neck.
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