Hi,
I've modeled a lot of art in VR using tiltbrush flat brush. This creates a ribbon with a vertex color and none of the other effects usually seen in tiltbrush.
I've been able to work flawlessly with Corona before by creating a super simple material that extracts the vertex colors and applies it to the ribbons. So far, I've not been able to achieve the same results with Octane:
Here is the test file from Tiltbrush:
I've followed the instructions illustrated here:
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... ribute.htm
1-Set the object to moveable proxy
2-Set up the material as illustrated above
3-Set MapChannel to 0 in the parameters
4-Applied the material to the object
I keep getting grey renders when it should be blue. I am wondering if anyone could assist me with this issue. Thank you in advance!