I’ve noticed that bitmap resolution is low in viewports using octane mats and seems to max out even if I adjust the max resolution within Max. However, going back to standard mats respects the increase in max texture resolution.
The only reason I increase resolution is because I often work with very large plans (especially siteplans/landscaping) that I need to see finer details, but then afterwards I revert back for reasons of performance.
Is there any way to increase octane resolution quality within the viewports or provide an override checkbox for them?