itoo FP edge mode

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itoo FP edge mode

Postby HHbomb » Wed Jun 26, 2019 10:18 am

HHbomb Wed Jun 26, 2019 10:18 am
Hi, could we have one day ability to use some of usefull options of Forest pack ??? ( and Rail clone ) :roll:
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Re: itoo FP edge mode

Postby paride4331 » Wed Jun 26, 2019 10:37 am

paride4331 Wed Jun 26, 2019 10:37 am
Hi HHbomb,
I suppose this feature will be hard to support.
As you can see only CPU render engines support it, all GPU renders don't it.
I don't know why, but that's it.
https://docs.itoosoft.com/forestpack/requirements#Requirements-FeatureCompatibility
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Paride
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Re: itoo FP edge mode

Postby HHbomb » Wed Jun 26, 2019 12:29 pm

HHbomb Wed Jun 26, 2019 12:29 pm
:(
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Re: itoo FP edge mode

Postby coilbook » Sun Jul 21, 2019 12:37 pm

coilbook Sun Jul 21, 2019 12:37 pm
this is what itoo told me "No, i'm afraid we cannot support Edge mode in Octane.
This feature requires the render engine supports 3DS Max procedural textures, or at least some way to implement third-party render shaders, which is not the case of Octane."

So i think it up to otoy to add support for the 3rd party shaders, to add support for Rail Clone instances, to add support for Phoenix FD rgb to mix different color smoke and liquids, to add support for Phoenix wet maps as mask texture and not 3d sphere particles that are useless but they ignore our requests and never add any support.
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